Bachelor of Science in Computer Science
Hi I'm Jeremy, born and raised in Yorba Linda, California.
I graduated from the University of California, Riverside with a Bachelor in Computer Science.
I'm a passionate developer dedicated to creating innovative and user-centric solutions that enhance people's lives. Throughout my career, I have had the privilege of working
in the computer science and education spaces. These experiences have shaped me into a proficient engineer and
instilled in me a deep appreciation for continued learning. My personal website is a testament to my journey,
showcasing my accomplishments, projects, and thoughts. I invite you to explore my portfolio and connect with me to discuss potential collaborations and opportunities.
Puzzle app on the Google Play Store. Integrates advanced camera controls for taking photos in order to solve the puzzle, turning the world around you into a playground of hues. Calendar keeps track of streaks and previous puzzles. In app-purchases powered by RevenueCat.
Cross-platform weather app gaining 50k+ downloads on the Google Play Store. Integrates multiple APIs to manage high volumes of requests and uses Google Cloud Functions to increase security. Major improvements were made possible through crash analytics and user feedback given through reviews and emails.
Drink tracking mobile app designed in Flutter using TensorFlow AI and machine learning to identify drinks based on a picture of it. Uses Firestore as a database.
Created a program with 3 others to predict the 24-hour price change of cryptocurrency using a regression algorithm to train a machine learning model. Used data from 200 coins and 20,000 tweets.
Created a Banking Application that lets you create an account, deposit fake money and withdrawal fake money within that account. Includes password encryption, captcha, and file reading and writing.
Worked in a team, following a Scrum development cycle. Used React and JS for graphs of spending history and budgeting. Used Firebase for user authentication and as a database.
Worked with a friend to create C# scripts and model 3D assets/materials for a full-fledged theater in a virtual space. This was made in Unity and is meant to be used with a VR headset.
Used the principles of Artificial Intelligence to solve the 8-puzzle problem invented by Noyes Palmer Chapman. Used algorithms such as A* with Euclidean Distance heuristic, A* with Misplaced Tile heuristic, and Uniform Cost Search.
Classified 1000 data points based on their features and their nearest neighbor. This works by using a Nearest Neighbor Classifying algorithm, Forward Search or Backward Search Algorithm, and Leave-one-out Validator.
Wrote tests in Java for Libgdx, which is an open source video game creation framework. Used jacoco and PIT to find and update inefficient tests and increase code coverage.
Used a breadboard, microcontroller, and Atmel Studio 7 to create a game similar to Dance Dance Revolution. Wired everything and coded in C then projected the game onto an LCD.
View my up-to-date resume to gain a comprehensive understanding of my qualifications and experience. It includes relevant information such as education, work history, skills, and certifications.
My Resume
Whether you want to discuss potential collaborations, job opportunities, or simply reach out, please email me. I welcome your inquiries and feedback.